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Baldur's Gate 3 - Vegetation

My primary role on Baldur's Gate 3 was Lead 3D Environment Artist.

I helped set up a pipeline using speedtree to create the vegetation in the game.
Here are some examples of trees and bushes that I created.
The textures were made with photogrammetry.

Example - Wilderness

Example - Wilderness

Example - Swamp

Example - Swamp